Storify on being a game designer

Prompted my a news story back in September that Halfbrick had laid off the last of its designers, I chatted on Twitter about some of the challenges in being a designer. I’ve been updating the

Example of FSM Building: Combat

A past side project included¬†building Wizardry-style combat. That’s a very specific kind of turn-based combat, best displayed in Wizardry VI and Wizardry VII. I call this phased combat. The player enters orders for each of

Segmenting (and not repeating) FSMs

I’ve been talking a lot on Twitter lately about creating my solo game, and I’m going to start saving them here as well. Today, I talked about why you often want FSMs on stand-alone gameobjects,

Podcast #1: Whittling vs. Puttering Mechanics

There are two different concepts in gameplay that often get conflated: whittling vs. puttering. There’s a certain zen to repetitive motions and patterns. There have been a bunch of studies showing that they soothe, calm,


I’m a game designer, producer and developer from way back in the earlu 1990’s. I’ve never lost my passion for creating the best game possible for players.

I’ve worked on a bunch of different games across a wide variety of genres and audiences.


1995, PC (cancelled) Shadows was an adventure/puzzle game, along the lines of Myst. I created a demo in Macromedia Director and Strata 3D (teaching myself 3D art creation in the process), which lead to a


1997, PC (cancelled) I joined Media Station to design and lead the development team for a strategy game concept from the company owner. The original idea was a real-time strategy game, but I felt that

Disney’s Stitch: Experiment 626

2002, PS2 The game Stitch: Experiment 626 was a combination shooter-platformer. It took advantage of Stitch’s innate ability to climb walls and walk on ceilings. We developed it as the movie was being created, and

Be Your Own Advocate

I routinely encounter folks dealing with serious illness (mostly cancer, in my circumstances) who accept whatever the first doctor they meet tells them, even if what they’re told is that there is no hope. I

Head and Neck Cancer Awareness Month

April is head and neck cancer awareness month! Be aware of the causes and symptoms, summarized in the graphic at the bottom. For me, it was a swollen lymph node below my jaw that didn’t

Clinical Trial Math

Clinical trial math example: Monday + every two months = time to start worrying about my scan the following Monday. Tuesday + pain below my right ribs = worry about that AND the scan the