I chose game development over practicing law in the mid-1990’s, and I’ve never looked back. I’ve designed and helped build award-winning social, strategy, simulation, platform, brawler, FPS, and massively multiplayer online games. I was recently honored (understatement) with the Lifetime Achievement Award from the Game Developer’s Choice Awards.
I was Creative Director for the ground-breaking MMO Free Realms at Sony Online Entertainment, which the New York Times called “a triumph of the company’s own reinvention.” I was also lead designer for the critically acclaimed Full Spectrum Warrior, which was the most nominated game of E3 2003. I shared the top spot in Massive Online Gaming’s 2010 list of the Top 20 Most Influential People in MMOs. I was also on Beckett’s list of the top women in MMOs for 2010, and one of Gamasutra’s 20 most influential women in games in 2008. I’m a frequent speaker on game design and game development advocacy.
I’m currently Principal Creative Design Director at Microsoft.