Staring at an empty dialog window? Trying to mock up UI? It sounds absurd, but I’ve seen many designers get hung up on placeholder text. If you have text space to fill, grab some lorem ipsum and be done with it. You can get it from this free generator, or if you’re using Photoshop you […]

Years ago, when I used to play with interactive fiction languages, I happened upon The Player’s Bill of Rights by Graham Nelson. It was a part of his Craft of Adventure essay and it was mostly lost to the archaeological strata of the Internet. Despite its age and obscurity, the Player’s Bill of Rights is […]

There’s an interesting blog post at Armchair Arcade that discusses an evergreen debate: are modern games better than old games, or are they simply different? I don’t think there’s an absolute answer to that, even if you discount technology changes (the main point of his blog post). There’s one thing that’s clear to me though: […]