2006, PS2, Xbox and Gamecube
Over the Hedge was a platformer-brawler developed alongside the 2006 Dreamworks film. There were always two characters on screen–one controlled either by AI or by a co-op player. We designed the cameras and levels so it would play equally well solo or co-op. More important, having a guaranteed “buddy” character on screen at all times gave the opportunity for varied and humorous dialogue between the two characters.
Key design challenges: short schedule, creating a camera system that could accommodate platforming movement for two characters moving in different directions and at different speeds, writing dialogue for an interchangeable cast of four distinct characters.
